IAN O'FLAHERTY
GAME JAMS
I also like taking part in game jams when I have the time. Here are a few of my recent ones!
Team Size: 2
Game Jam: GMTK 2023 Game Jam
Theme: Roles Reversed
Engine: Unity C#
Responsibilities
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Designing core mechanics
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Rapid design iteration
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Programming rhythm functionality
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Creating an Itch Page
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Teamwork and Communication
CROWD COACH
A rock-paper-scissors rhythm-fight, where the fans instruct the fighters on how to win! Help your fighter deal as much damage by instructing them to when punch, kick and block. Created for the GMTK Game Jam 2023.
Team Size: 3
Game Jam: Global Game Jam 2024
Theme: Make Me Laugh
Engine: Unity C#
Responsibilities
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Designing game concept
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Problem-Solving
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Programming game functionality
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Creating an Itch Page
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Teamwork and Communication
A BEAN WALKS INTO A BUFFET
Stand-up comedy meets... beans? Tell jokes and hope they land as you barter for your life with witty one-liners. The player can combine three joke beans to make a unique joke combination. Different customers prefer different types of jokes!
Team Size: 3
Game Jam: Global Game Jam 2023
Theme: Roots
Engine: Unity C#
Responsibilities
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Designing game concept
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Problem-Solving and iteration
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Programming a momentum-based grapple hook
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Teamwork and Communication
RAINBOW REBEL
The world has been robbed of its colour and it's up to you to bring it back. Grappling to certain surfaces apply a dye to your hair, giving you special attacks. Build momentum with your swings on the hook points and avoid falling, whilst you attempt to defeat the enemies as quickly as possible, for maximum point-scoring-amazeballs radical fun